Runtime ======= The Runtime represents the base object of the runtime, encapsulating the knowledge about the GPU (similar to a :cpp:struct:`VkDevice`). Use this class to manage pipelines and other cached objects, add/remove swapchains, manage persistent descriptor sets, submit work to device and retrieve query results. .. doxygenstruct:: vuk::RuntimeCreateParameters :members: .. doxygenclass:: vuk::Runtime :members: .. doxygenstruct:: vuk::Query